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God of War: Ascension Hands On Preview

Will Kratos' latest tale grow stale?

Upon learning about the direction of God of War: Ascension, I was hesitant to fully back this game. Instead of re-inventing the series, or continuing from the somewhat ambiguous ending of the third installment, Ascension was to be yet another prequel that would tell I was already familiar with. While the plot of the game still screams “useless filler” to me, my time with the game reminded me why God of War was so good to begin with. The absurdly high production values, a simple and stylish combat system, and larger than life set pieces in this thirty minute demo roused my interest in the series once again.

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SSX - "This is SSX" Trailer

A brief look at the main features in SSX when it's released for the PlayStation 3, and Xbox 360 on February 28, 2012.

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Cladun x2 Review

A super-customizable retro RPG by NIS.

I’ve never been more impressed by a title screen. Picture this: it’s a peaceful, moonlit night in 8-bit land. The pixelated moonlight is reflecting off of a pixelated island. There’s a catchy Japanese song playing (the one used in the official trailer). This one scene tells you pretty much everything you need to know about the game. It shows that NIS really understands its core fans and has put a lot of effort into making the game exactly what they want it to be.

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